[NTS | S1] - Game Server
Information about zombie classes

The ZombieMod modification features different character classes.
When a round begins, a zombie class is randomly assigned to a random player.
Each class has its own advantages and disadvantages.
Use advantages and disadvantages wisely to achieve your gameplay goals!

Zombie classes:

Speed - has 500 health points and runs at a high (500) speed, jumping like a human (0).


Infected - has 1000 health points and runs slower (275) than Fast, jumping like a human (0).
Classic - has 2500 health points and runs slower (325) than Infected, jumping higher than a human (100).
Crisp - has 2000 health points and runs like Infected (275) and jumps higher than Classic (300).
Jumper - has 2000 health points, runs like a tank (200), and jumps higher than anyone else (400).
Deformed - has 4000 health points, runs like a jumper (200), and jumps like a classic jumper (400).


Modification created by - Jason "c0ldfyr3" Croghan - from Dublin, Ireland, in 2009.